Object Class Hierarchy (P2)
This is the class tree extending from Object in Postal 2. For a class tree of the Actor components see Actor Class Hierarchy (P2).
Note: If you are adding a subclass page of Actor, you can skip the Object link.
If you want to add information on a Postal 2 class:
- Put a link here to the class you want to describe.
- If the link is taken by a Unreal Tournament class then, in that class:
- Put a link to "{classname} (P2)", substituting the current classname
- Move all the text from the page to this new page.
Key:
- ">>" means that class' subtree is expanded on the class page.
- Classes that exist only in Postal 2 should be labelled as such.
Object +- Actor >> see Actor Class Hierarchy (P2) +- AdminBase | +- Admin +- AnimEditProps? +- AnimNotify? | +- AnimNotify_DestroyEffect? | +- AnimNotify_Effect? | +- AnimNotify_MatSubAction? | +- AnimNotify_Script? | +- AnimNotify_Scripted? | | +- AnimNotify_Trigger? | +- AnimNotify_Sound? +- AnimNotifyProps? +- Bitmap +- BrushBuilder >> +- CameraEffect | +- CameraOverlay | +- CameraText | +- CameraTitle | +- MotionBlur +- Canvas +- CheatManager | +- P2CheatManager +- Commandlet | +- AnalyzeContentCommandlet? | +- BatchExportCommandlet | +- ChecksumPackageCommandlet? | +- CheckUnicodeCommandlet? | +- CompressCommandlet? | +- ConformCommandlet? | +- ConvertMaterialCommandlet? | +- CutdownContentCommandlet? | +- DataRipCommandlet? | +- DecompressCommandlet? | +- DemoContentCommandlet? | +- DXTConvertCommandlet? | +- HelloWorldCommandlet? | +- MakeCommandlet? | +- MapConvertCommandlet? | +- MasterCommandlet? | +- MasterServerCommandlet? | +- PackageFlagCommandlet? | +- PkgCommandlet? | +- ServerCommandlet? | +- SimpleCommandlet? | +- StripSourceCommandlet? | +- UpdateServerCommandlet? | +- UpdateUModCommandlet? +- DayBase +- ErrandBase +- ErrandGoal | +- ErrandGoalGetInvClass | | +- ErrandGoalGetAmmoMax | | +- ErrandGoalGetInvClassFromPerson | +- ErrandGoalGetPickup | | +- ErrandGoalDropOffPickup | +- ErrandGoalGiveInventory | +- ErrandGoalKillMe | +- ErrandGoalTag | +- ErrandGoalTalkTo | +- ErrandGoalTriggeredAction? | +- ErrandGoalUrineQuotaMet +- I3DL2Listener? +- Interactions | +- Interaction | | +- Console | | | +- FPSConsole | | | | +- FPSConsoleExt | | | +- WindowConsole | | +- P2Screen | | | +- ClothesScreen? | | | +- LoadScreen? | | | +- MapScreen? | | | +- NewsScreen? | | | +- PickScreen? | | | +- StatsScreen? | | | +- VoteScreen? | | +- UWindowBase >> see UWindow Class Hierarchy | +- InteractionMaster +- KarmaParamsCollision | +- KarmaParams | +- KarmaParamsRBFull | +- KarmaParamsSkel +- KMeshProps? +- Language? +- LevelSummary +- ListItem +- Locale? +- Material >> +- MaterialFactory | +- FractalTextureFactory | +- RawMaterialFactory +- MatObject? (not expanded) +- MeshEditProps? +- NotifyProperties? +- Palette +- ParticleEmitter | +- BeamEmitter? | +- MeshEmitter? | +- SparkEmitter? | +- SpriteEmitter | | +- SuperSpriteEmitter? | +- StripEmitter? +- Player | +- no UC subclasses... +- PlayerInput +- ReachSpec +- RosterEntry? +- ScriptedAction >> +- SequEditProps? +- SkelPrefsEditProps? +- Subsystem (not expanded) +- TestObj +- Time? +- WebApplication | +- HelloWeb | +- ImageServer | | +- UTImageServer | +- UTServerAdmin +- WebRequest +- WebResponse