| Home Page | Recent Changes

RelicInventory

The actual relic item spawned by relic mutators.

Properties

Relic MyRelic
The relic mutator this RelicInventory belongs to.
float IdleTime
How long the relic already is at this location without getting picked up. This is updated every 5 seconds by the relic mutator in MyRelic.
class<RelicShell?> ShellType
A RelicShell class used by the relic to display some effects.
RelicShell? ShellEffect
The actual RelicShell spawned by the RelicInventory.
Texture (UT) ShellSkin
The texture to use for the shell effect.

Functions

simulated function CheckForHUDMutator ( )
Checks if the player's HUD (UT) already has the RelicHUDMutator.
function FlashShell (float Duration)
Displays the relic's player effect for a short time.

Known subclasses

The Unreal Engine Documentation Site

Wiki Community

Topic Categories

Recent Changes

Offline Wiki

Unreal Engine

Console Commands

Terminology

FAQs

Help Desk

Mapping Topics

Mapping Lessons

UnrealEd Interface

UnrealScript Topics

UnrealScript Lessons

Making Mods

Class Tree

Modeling Topics

Chongqing Page

Log In