| Home Page | Recent Changes

UDamage

UT :: Actor (UT) >> Inventory (UT) >> Pickup (UT) >> TournamentPickup (UT) >> UDamage (Package: Botpack)

The Damage Amplifier in UT. Triples the damage dealt out by the player for a short time. It plays extra sounds when the player fires his weapon.

See UDamagePack for the UT2003 version of this class. The Amplifier? is a similar pickup in Unreal 1.

Properties

Weapon (UT) UDamageWeapon
The weapon currently affected. The damage amplifier receives FireEffect calls from this weapon.
Sound ExtraFireSound, EndFireSound
The extra firing sounds.
int FinalCount
The DeactivateSound is played this number of seconds before the damage amplifier finally deactivates.

Functions

SetUDamageWeapon ( )
Resets the player's old weapon and changes the texture of the new one.

Category Class (UT)

The Unreal Engine Documentation Site

Wiki Community

Topic Categories

Recent Changes

Offline Wiki

Unreal Engine

Console Commands

Terminology

FAQs

Help Desk

Mapping Topics

Mapping Lessons

UnrealEd Interface

UnrealScript Topics

UnrealScript Lessons

Making Mods

Class Tree

Modeling Topics

Chongqing Page

Log In