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SpecialVehicleObjective

UT2004 :: Actor :: NavigationPoint :: PathNode :: RoadPathNode >> SpecialVehicleObjective (Package: UnrealGame)

Properties

Main

array<Vehicle> AccessibleVehicleClasses
Classes of vehicles that are capable of reaching this point.
name AssociatedActorTag
Actor to be associated with this path node as a Special Objective for bots.
float MaxDist
If greater than 0, bots will never go here unless they are already this close.

Hidden

Actor AssociatedActor
Actor found to be associated with this SpecialVehicleObjective.
bool bEnabled
Enabled flag.
SpecialVehicleObjective NextSpecialVehicleObjective
Linked list.
Pawn TeamOwner[4]
AI pawns currently headed to this point.

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