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Primitive

UT2003 :: Object >> Primitive (Package: Engine)

UPrimitive is the native-only parent class for all 3-dimensional shapes used in the UnrealEngine.

Known Subclasses

 Primitive
   +- ConvexVolume — used for the shapes of AntiportalActors
   +- FluidSurfacePrimitive? — used by FluidSurfaceInfo
   +- Mesh
   |    +- LodMesh?
   |         +- SkeletalMesh?
   |         +- VertMesh?
   +- MeshInstance?
   |    +- LodMeshInstance?
   |         +- SkeletalMeshInstance?
   |         +- VertMeshInstance?
   +- Model? — used for the shapes of Brushes and Volumes
   +- ProjectorPrimitive?
   +- StaticMesh
   +- TerrainPrimitive? — used by TerrainInfo

Discussion


Category Class (UT2003)

Category Class (UT2004)

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