Player (UT)
Corresponds to a real player (a local camera or remote net player).
See Player for the UT2003 version of this class.
Properties
- int vfOut (native const)
- int vfExec (native const)
- PlayerPawn Actor (transient const)
- The PlayerPawn actor controlled by this player.
- Console Console (transient const)
- The console of that player.
- bool bWindowsMouseAvailable (transient const)
- bool bShowWindowsMouse
- bool bSuspendPrecaching
- float WindowsMouseX (transient const)
- float WindowsMouseY (transient const)
- int CurrentNetSpeed
- int ConfiguredInternetSpeed, ConfiguredLanSpeed (globalconfig)
- byte SelectedCursor
Constants
These constants are represent the available cursor styles.
- IDC_ARROW = 0
- IDC_SIZEALL = 1
- IDC_SIZENESW = 2
- IDC_SIZENS = 3
- IDC_SIZENWSE = 4
- IDC_SIZEWE = 5
- IDC_WAIT = 6