Graphik/Topics On Mapping
This page is the starting point for all topics on mapping, the design and creation of gaming areas (called maps or levels) for Unreal Engine games. For those completely new to mapping, see ?? for an introduction. See also Basic Procedure for instruction on common mapping actions.
BSP
- What is it/how does it work?
- How to use it?
Static meshes
- What are they/how do they work?
- How to use them?
Terrain
- What is it/how does it work?
- How to use it?
Materials
- What are they/how do they work?
- How to use them?
Lighting
- What is it/how does it work?
- How to use it?
Dynamics
- What are they/how do they work?
- How to use them?
Sound
- What is it/how does it work?
- How to use it?
Pathing
- What is it/how does it work?
- How to use it?