| Home Page | Recent Changes

EnhancedItems/EnhancedArena

UT :: Actor (UT) >> Info (UT) >> Mutator (UT) >> Arena >> EnhancedArena (Package: EnhancedItems)

This class is part of the EnhancedItems package by Wormbo.

Features

Properties

bool bMIConverterSpawned
Whether the /MIConverter was already spawned.
string KeepClasses[10]
Classes which should not be removed by this mutator.

Methods

Inherited From Mutator (UT)

bool AlwaysKeep(Actor (UT) Other)
Spawns the /MIConverter if a Chaos UT MultiItem is found. Otherwise makes sure the Arena weapon and ammo types are not removed.
bool CheckReplacement(Actor (UT) Other, out byte bSuperRelevant)
Works like Arena.CheckReplacement(), except that it doesn't remove the KeepClasses.

New Functions

bool AlwaysKeepInMPP(/MultiPickupPlus Other, class<Inventory (UT)> ItemClass)
Returns, whether the specified Inventory (UT) class should not be removed from a /MultiPickupPlus
bool CheckMPP(/MultiPickupPlus Other)
Allows the mutator to modify a /MultiPickupPlus.
bool ClassIsA(Class aClass, coerce string DesiredType)
Returns, whether a class is of a specified type.
bool OtherIsA(Actor (UT) Other, name DesiredType)
Returns, whether an actor is of a specified type.
SpawnMIConverter( )
Spawns the /MIConverter if this wasn't done yet.

Known Subclasses

The two Enhanced Chaos Items mutators give the player three weapons and the corresponding ammo instead of only one. Arena Match is a configurable Arena mutator.


Category Class (UT)
Category Custom Class

The Unreal Engine Documentation Site

Wiki Community

Topic Categories

Recent Changes

Offline Wiki

Unreal Engine

Console Commands

Terminology

FAQs

Help Desk

Mapping Topics

Mapping Lessons

UnrealEd Interface

UnrealScript Topics

UnrealScript Lessons

Making Mods

Class Tree

Modeling Topics

Chongqing Page

Log In