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EditorEngine (DX)

DX :: Object (DX) >> Subsystem >> Engine >> EditorEngine (Editor)

The UnrealEd subsystem.

Differences from UT

  • lots of new default properties, maybe just defined differently/directly

Properties Missing (in UT, not DX)

Grid

bool AffectRegion
bool TextureLock
bool SelectionLock

Category Class (DX)

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