| Home Page | Recent Changes

UZ File

On UT, UZ files are used to store packages under compressed form on redirection sites. These redirection sites provide a faster means for a client to download packages a server needs and avoids hindering the overall performance of a server. They seem to use the Huffman codec which is also used by the WinZip standard.

For example to redirect a map on your own UT server:

  • Take an UNR? map.
  • Optionally embed it with any media used, such as UAX? sounds, UMX? music or UTX? textures.
  • Use the Ucc tool to convert the map to a UZ? package; "UCC compress mapname.unr". Use "UCC help" for more information.
  • Place the file in a redirection location on the web (with preferably fast upstream).
  • In the file "UnrealTournament.ini", under section "[IpDrv.HTTPDownLoad]", add this location behind "RedirectToURL=", for example: "RedirectToURL=http://www.domain.com/folder/" (and make sure "UseCompression" is set to "True" (default)).

Related Topics

The Unreal Engine Documentation Site

Wiki Community

Topic Categories

Recent Changes

Offline Wiki

Unreal Engine

Console Commands

Terminology

FAQs

Help Desk

Mapping Topics

Mapping Lessons

UnrealEd Interface

UnrealScript Topics

UnrealScript Lessons

Making Mods

Class Tree

Modeling Topics

Chongqing Page

Log In