UWindowEditControl
Properties
- float EditAreaDrawX
- float EditAreaDrawY
- UWindowEditBox? EditBox
- float EditBoxWidth
Functions
- BeforePaint( Canvas C, float X, float Y )
- Clear()
- Created()
- string GetValue()
- Paint( Canvas C, float X, float Y )
- SetDelayedNotify( bool bDelayedNotify )
- SetEditTextColor( Color NewColor )
- SetFont( int NewFont )
- SetHistory( bool bInHistory )
- SetMaxLength( int MaxLength )
- SetNumericFloat( bool bNumericFloat )
- SetNumericOnly (bool bNumericOnly )
- SetValue( string NewValue )
Category To Do – Needs class description and package name. Is this only UT?