| Home Page | Recent Changes

UT2003 Engine Overview

This page and its subpages will be a definitive guide to the UT2003 Engine. For simplicity's sake I will be restraining this overview to Unreal Tournament 2003 only. Definitions and links to other Wiki pages are acceptable but it is preferred that a full explanation of all items take place within the page itself. This guide should eventually stand on its own as a sort of UT2K3 API/SDK guide, written in plain English. Comments should only be made at the bottom of the page in the appropriate area and not inline. Inline comments will disturb the flow of information.

These guides will assume a working knowledge of UnrealScript to the extent that you can read UnrealScript and understand what is being done. Expert knowledge will not be assumed.

Categories to be covered are as follows.

Discussion

EntropicLqd: Is there an intention to distinguish between things that happen at the "Unreal Engine" level, and things that happen as part of the "game implementation" itself?

Trystan: If I'm following your question correctly, no. The only purpose is to explain, as a whole, how the engine works. Items implemented natively will be mentioned as such since their behavior is difficult if not impossible to override.

Tarquin: Wow. This is the page that Unreal Engine should be :D I've adopted Event into the crucial basics page. I was thinking of merging this to Unreal Engine, but this is so neat & clean, I'd hate to muck it up. I wonder if we can have "Unreal Engine Overview" and "Unreal Engine Technical". but that's a bit of an arbitrary split. Maybe we can adopt more pages into this structure.


Tarquin: I've taken drastic action and folded this back into the rest of the wiki: this was half-built, the Unreal Engine page was half-built: together they're stronger :) I'm hoping that with some wikilove, the Unreal Engine page will improve. Trystan, if you're still thinking of creating an engine reference, I suggest you tag pages with a category.

SuperApe: I believe that this should be titled UT200x Engine Overview, as UT2003 and UT2004 are essentially the same, whereas UT is not and UT2007 will prove drastically different, from what I'm told. In general, this is a concept and elements-type page; one that simply gives the overview, perhaps a couple useful links? Is it a hub? What is goal of a page like this and who reads it?

Tarquin: This is what I call an Abandoned Grand Plan. Someone wanted to create something really big on the wiki, but gave up after a few pages. No work has been done here for a VERY long time. I think it can be deleted.

SuperApe: Agreed. Adding Delete Me tag. Refactor the pages listed above?


Delete Me

The Unreal Engine Documentation Site

Wiki Community

Topic Categories

Recent Changes

Offline Wiki

Unreal Engine

Console Commands

Terminology

FAQs

Help Desk

Mapping Topics

Mapping Lessons

UnrealEd Interface

UnrealScript Topics

UnrealScript Lessons

Making Mods

Class Tree

Modeling Topics

Chongqing Page

Log In