| Home Page | Recent Changes

UnrealScript Entry Points/PlayerController Events

Entry Points: Engine.PlayerController

native event ClientTravel()

private native event ClientValidate()

private native event ServerValidationResponse()

native event ClientHearSound()

event ClientSetViewTarget()

event InitInputSystem()

simulated event ReceiveLocalizedMessage()

event ClientMessage()

event TeamMessage()

event PreClientTravel()

event function ProgressCommand()

exec event SetProgressMessage()

exec event SetProgressTime()

event TravelPostAccept()

event PlayerTick()

event AddCameraEffect()

event RemoveCameraEffect()

event PlayerCalcView()

event ClientOpenMenu ()

event ClientReplaceMenu()

event ClientCloseMenu()

event ServerChangeVoiceChatter()

event ServerGetVoiceChatters()

simulated event StartClientDemoRec()

Discussion

SuperApe: Why is this a separate page? What info should it have?

OlympusMons: ummm maybe a Delete me is in order :P

DarkMan: It's green. Mabye that's the point here? Delete Me IS in order ^^

The Unreal Engine Documentation Site

Wiki Community

Topic Categories

Recent Changes

Offline Wiki

Unreal Engine

Console Commands

Terminology

FAQs

Help Desk

Mapping Topics

Mapping Lessons

UnrealEd Interface

UnrealScript Topics

UnrealScript Lessons

Making Mods

Class Tree

Modeling Topics

Chongqing Page

Log In