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SpawnPoint

UT :: Actor (UT) >> NavigationPoint (UT) >> SpawnPoint

This is a NavigationPoint defined as a spot to spawn things or creatures via ThingFactory or CreatureFactory.

Creatures spawned from a SpawnPoint will have their Event set to match the CreatureFactory's Tag, so that their death will Trigger the factory.

Properties

Inherited from Actor

name Event
This Event will occur (be triggered) when a creature or thing is spawned at this point.
name Tag
This needs to be set to the same Tag as the factory's.

Related Topics

Discussion

SuperApe: This page needed to be made. Please fill in or correct anything that's out of place. I don't have UT and only had Steve Polge's Unreal Creature Care and Feeding Guide to work off of.


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