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Sir Brizz/Developer Journal

Woo Woo!! My experiences as a UScript coder!! :D

A view into the mind of TAG: You're IT!

Possibly the most backwards project conceivable, TAG: You're IT! throws you into a torrent of gameplay excitement.

How, you might ask?

The game starts off in FFA mode with regular old infinite ammo Shock Rifles. The first person to die becomes it, and is gene-boosted to run faster, jump higher, do more damage...deadly. Too bad for them, they are only able to wield a shield gun that is one hit kill. Everyone else runs around with a Ultra Shock Rifle that has massive bouncing power. This is useful for getting points. Bouncing IT away from people or bouncing people away from IT gets you massive pointage. Bouncing IT away from you gets you points, as well. Unfortunately, IT has a shield and can deflect your shots away to catch up to you faster. Keep away from him because one hit will switch you into IT's spot and let him get some points while you lose all the ones you got! Pretty original, IMO.


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