| Home Page | Recent Changes

RegularEngine/RegularGRI

RegularGRI holds the game level information which is extended to the campaign level by saving the state of the maps/campaign to the config file.

UT2004 :: GameReplicationInfo >> RegularGRI
class RegularGRI extends GameReplicationInfo
      config(RegularEngineData);

struct GameMap {
    var string MapName;
    var string Descript;
    var int TeamIndex;
};

var config int MaxMapNumber;
var config GameMap TeamAMaps[9];
var config GameMap TeamBMaps[9];

replication
{
    // Things Server should send to client
    reliable if ( bNetDirty && (Role == ROLE_Authority) )
        TeamAMaps, TeamBMaps, RewardMap, ResetCampaign;
}

simulated function RewardMap(int TeamIndex, string MapName) {
    local int i;

    for(i=0;i<MaxMapNumber;i++) {
        if(TeamAMaps[i].MapName ~= MapName) {TeamAMaps[i].TeamIndex=TeamIndex;}
        if(TeamBMaps[i].MapName ~= MapName) {TeamBMaps[i].TeamIndex=TeamIndex;}
    }
    SaveConfig();
}

simulated function ResetCampaign() {
  local int i;

    for(i=0;i<MaxMapNumber;i++) {
        TeamAMaps[i].TeamIndex=0;
        TeamBMaps[i].TeamIndex=1;
    }
    SaveConfig();


}

defaultproperties {
    TeamAMaps[0]=(MapName="DM-Antalus",Descript="",TeamIndex=0)
    TeamAMaps[1]=(MapName="DM-Asbestos",Descript="",TeamIndex=0)
    TeamAMaps[2]=(MapName="DM-Compressed",Descript="",TeamIndex=0)
    TeamAMaps[3]=(MapName="DM-Corrugation",Descript="",TeamIndex=0)
    TeamAMaps[4]=(MapName="DM-Curse4",Descript="",TeamIndex=0)
    TeamBMaps[0]=(MapName="DM-Deck17",Descript="",TeamIndex=1)
    TeamBMaps[1]=(MapName="DM-Flux2",Descript="",TeamIndex=1)
    TeamBMaps[2]=(MapName="DM-Gael",Descript="",TeamIndex=1)
    TeamBMaps[3]=(MapName="DM-Gestalt",Descript="",TeamIndex=1)
    TeamBMaps[4]=(MapName="DM-Goliath",Descript="",TeamIndex=1)
    MaxMapNumber=5

}

The Unreal Engine Documentation Site

Wiki Community

Topic Categories

Recent Changes

Offline Wiki

Unreal Engine

Console Commands

Terminology

FAQs

Help Desk

Mapping Topics

Mapping Lessons

UnrealEd Interface

UnrealScript Topics

UnrealScript Lessons

Making Mods

Class Tree

Modeling Topics

Chongqing Page

Log In