Pospi
About me
You can find my website at [pospi.spadgos.com]. I consider my main focus to be high-level (mostly gameplay) programming, though I do tend to branch out into other areas like game design, 2D & 3D artwork and level design. I've been an Unreal fan since the very beginning and have been creating content since some time in 2003.
At the moment I work as a PHP web developer which is fairly balls but it pays the bills.
I haven't really contributed anything to the wiki at this point, but it's about time I started giving something back to the fantastic community that fostered my wonderful experiences in game development.
While working on my last project, I made a pact with myself that it would be the last mod I made for UT2004, so I'm being fairly inactive at the moment and will resurface more when we all get a new game and a new engine to play with.
My stuff
- UnrealScript wordfile for [(Ge)neric(S)yntax(Hi)lighter]
- You can use this to generate some nice HTML uscript documentation on your own PHP-enabled server. More info at /Geshi.
UT2004 mods
Large undertakings (mods and TCs)
- Furious Steals
- http://furious.spadgos.com/
A driving slash beat-em-up TC - DM-MCE-Relativity
- http://pospi.spadgos.com/index.php?pg=games&sec=10
A map and toolset that allows for 'proper' control over gravity direction. Think 4-dimensional gameplay. - Marshmallow Duel - Mowbray's Revenge
- http://mduel2k5.spadgos.com/
Supposed to be a remake of the 1996 game [Marshmallow Duel] but the transition to 3D is not quite successful IMO. I created a more faithful sequel for the [Nintendo DS]. - Soldat UT
- http://mduel2k5.spadgos.com/files.php
Sidescrolling combat for UT2004. An offshoot of Mowbray's Revenge since it was mainly a test package for it. - EscherSketch
- http://pospi.spadgos.com/projects/grabin
A test implementation of gestural input. On hold, but you can download a very alpha version. - Somos
- http://pospi.spadgos.com/index.php?pg=games&sec=4
Just a player model. My first project for UT2Kx.
Minor things (mutators)
http://pospi.spadgos.com/index.php?pg=gamesSmall
- Escher Player Physics
- Basically lets you walk on any surface.
- InstaJump
- Rail colouring and shock jumping (among other things) for instagib.
- Snapback Cannon
- It's one of those godawful noob-weapons! Also doesnt work online.
- SuperMegaBullshit
- bMore silliness.
- Linkgun Grapple
- Use your linkgun as a grappling hook to hitch rides on players and vehicles.
- Low-grav vehicles
- Like the low-grav mutator, but for vehicles as opposed to players.
Other projects
I like tinkering with things and in addition to UT2004 mods I have done a few others for other game engines (you can find them on my website). I've yet to find a better engine, by the way - and for the record, the Source engine is hopelessly terrible.