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Pospi

About me

You can find my website at [pospi.spadgos.com]. I consider my main focus to be high-level (mostly gameplay) programming, though I do tend to branch out into other areas like game design, 2D & 3D artwork and level design. I've been an Unreal fan since the very beginning and have been creating content since some time in 2003.

At the moment I work as a PHP web developer which is fairly balls but it pays the bills.

I haven't really contributed anything to the wiki at this point, but it's about time I started giving something back to the fantastic community that fostered my wonderful experiences in game development.

While working on my last project, I made a pact with myself that it would be the last mod I made for UT2004, so I'm being fairly inactive at the moment and will resurface more when we all get a new game and a new engine to play with.

My stuff

UnrealScript wordfile for [(Ge)neric(S)yntax(Hi)lighter]
You can use this to generate some nice HTML uscript documentation on your own PHP-enabled server. More info at /Geshi.

UT2004 mods

Large undertakings (mods and TCs)

Furious Steals
http://furious.spadgos.com/
A driving slash beat-em-up TC
DM-MCE-Relativity
http://pospi.spadgos.com/index.php?pg=games&sec=10
A map and toolset that allows for 'proper' control over gravity direction. Think 4-dimensional gameplay.
Marshmallow Duel - Mowbray's Revenge
http://mduel2k5.spadgos.com/
Supposed to be a remake of the 1996 game [Marshmallow Duel] but the transition to 3D is not quite successful IMO. I created a more faithful sequel for the [Nintendo DS].
Soldat UT
http://mduel2k5.spadgos.com/files.php
Sidescrolling combat for UT2004. An offshoot of Mowbray's Revenge since it was mainly a test package for it.
EscherSketch
http://pospi.spadgos.com/projects/grabin
A test implementation of gestural input. On hold, but you can download a very alpha version.
Somos
http://pospi.spadgos.com/index.php?pg=games&sec=4
Just a player model. My first project for UT2Kx.

Minor things (mutators)

http://pospi.spadgos.com/index.php?pg=gamesSmall

Escher Player Physics
Basically lets you walk on any surface.
InstaJump
Rail colouring and shock jumping (among other things) for instagib.
Snapback Cannon
It's one of those godawful noob-weapons! Also doesnt work online.
SuperMegaBullshit
bMore silliness.
Linkgun Grapple
Use your linkgun as a grappling hook to hitch rides on players and vehicles.
Low-grav vehicles
Like the low-grav mutator, but for vehicles as opposed to players.

Other projects

I like tinkering with things and in addition to UT2004 mods I have done a few others for other game engines (you can find them on my website). I've yet to find a better engine, by the way - and for the record, the Source engine is hopelessly terrible.

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