KVehicleFactory (UT2003)
Spawning point for KVehicles. Can be activated by a Trigger. Set the Trigger's Event to the Tag of the KVehicleFactory.
See KVehicleFactory for the UT2004 version of this class.
Properties
Main
- int MaxVehicleCount
- Maximum number of vehicles allowed to be spawned
- class<KVehicle> VehicleClass
- The vehicle class to spawn (e.g. Bulldog)
Hidden
- int VehicleCount
- Current number of vehicles spawned.