Info
Abstract base class of all information holding classes.
See Info (UT) for the UT version of this class.
Properties
The Info class itself has no new properties, but it hides the following Actor class property groups in the Actor Properties window: Movement, Collision, Lighting, LightColor, Karma and Force
Actor class properties are not replicated for Info subclasses unless they explicitely set bSkipActorPropertyReplication
to False again. Also the Info (sub)class properties are only replicated when they change. However, by default the Info class's RemoteRole
is set to ROLE_None, so replication is completely disabled.
Methods
- FillPlayInfo (PlayInfo PlayInfo) [static]
- bool AcceptPlayInfoProperty (string PropertyName)
Known Subclases
Placeable Subclasses
Subclasses which are either placeable themselves or that have placeable subclasses.
Not-Placeable Subclasses
- AccessControl
- AnnounceAdrenaline?
- BroadcastHandler?
- Combo – adrenaline combos
- FileLog
- GameInfo
- GameRules
- GameStats
- InternetInfo
- LevelGameRules
- LocalMessage
- MapList
- MasterServerLink
- Mutator
- PotentialClimbWatcher?
- ReplicationInfo
- RestingFormation?
- SavedMove
- ScoreBoard
- Security
- TeamAI
- UDamageTimer?
- VoicePack?
UT2004 Only
- AnnounceQueueManager?
- AnnouncerVoice?
- ASCinematic_SceneManager?
- MapListLoader?
- DefaultMapListLoader?
- MapListManagerBase?
- MapListManager?
- ObjectiveProgressDisplay?
- PlayerChatManager?
- UnrealPlayerChatManager?
- PlayerSpawnManager?
- PowerLink?
- SceneSubtitles?
- VoiceChatRoom?
- VolumeTimer?
- VotingHandler?