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GUIFont

UT2003 :: Object >> GUI >> GUIFont (Package: XInterface)

GUIFont is used to give a single pipeline for handling fonts at multiple resolutions while at the same time supporting resolution independant fonts (for browsers, etc).

Properties

string KeyName
This is the name used for lookup.
bool bFixedSize
If true, only FontArray[0] is used.
array<string> FontArrayNames
Holds all of the names of the fonts.
array<Font> FontArrayFonts
Holds all of the fonts.

Methods

Font GetFont( int XRes ) [native,event]
Returns the font for the current resolution.
Font LoadFontStatic( int i ) [static]
Dynamically loads a font from default.FontArrayNames into default.FontArrayFonts and returns it.
Font LoadFont( int i )
Dynamically loads a font from FontArrayNames into FontArrayFonts and returns it.

Known Subclasses

  • UT2DefaultFont?
  • UT2HeaderFont?
  • UT2IRCFont?
  • UT2LargeFont?
  • UT2MenuFont?
  • UT2MidGameFont?
  • UT2ServerListFont?
  • UT2SmallFont?
  • UT2SmallHeaderFont?

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