| Home Page | Recent Changes

DynamicProjector

UT2003 :: Actor >> Projector >> DynamicProjector

A DynamicProjector is a projector that will be detached and re-attached to level actors every time its location or rotation has changed. This is usefull if you want your projector to move, e.g. for laser crosshair or flashlights. DynamicProjectors need to have bStatic set to false and bDynamicAttach set to true.

Known Subclasses

  • BulldogHeadlight?

Related Topics


Category Class (UT2003)
Category Class (UT2004)

The Unreal Engine Documentation Site

Wiki Community

Topic Categories

Recent Changes

Offline Wiki

Unreal Engine

Console Commands

Terminology

FAQs

Help Desk

Mapping Topics

Mapping Lessons

UnrealEd Interface

UnrealScript Topics

UnrealScript Lessons

Making Mods

Class Tree

Modeling Topics

Chongqing Page

Log In