DamageTriggerMover
This subclass of Mover replaces the logic for damage-triggering the mover with the ability to trigger an event when the mover is damaged.
To use it, either load DamageTriggerMover.u in the Actor Browser or add DamageTriggerMover
to your EditPackages
list. You will be able to place this type of mover by right-clicking the mover icon in the UnrealEd toolbox.
Download
http://www.koehler-homepage.de/Wormbo/downloads/UT2004/DamageTriggerMover.zip
Relevant Properties
Mover Group (Inherited from Mover)
- bool bDamageTriggered
- No longer used.
- float DamageThreshold
- Minimum amount of damage required to trigger the event.
MoverEvents Group
- name DamageEvent
- This event will be triggered when the mover is damaged.
Related Topics
- Mover Topics
- Proximity- and damage-triggered doors – provides an example of usage for this mover class