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Daemonica/Current Problems

Current Problems

Capturing the 'Jump' Key

How to work out if a player is still holding the 'Jump' key down while in the air

Why am I working on this problem

Because of [The Undying Curse] where players are able to fly in certain areas. Flight is acheived by holding the 'Jump' key down and moving around following a bFlying style physics.

T1: I think that this is in the Manta code. Theres some variable there called bHoldingJump or something. You should check there.

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