Daemonica/Current Problems
Current Problems
Capturing the 'Jump' Key
How to work out if a player is still holding the 'Jump' key down while in the air
Why am I working on this problem
Because of [The Undying Curse] where players are able to fly in certain areas. Flight is acheived by holding the 'Jump' key down and moving around following a bFlying style physics.
T1: I think that this is in the Manta code. Theres some variable there called bHoldingJump or something. You should check there.