Compound Movers
- Master Brush :: Events → Tag
- Slave Brush :: Events → Tag
if( !bSlave ) { foreach AllActors( class 'Mover', M, Tag ) { if( M.bSlave ) { M.GotoState(''); M.SetBase( Self ); } } }
Set:
- Slave Brush :: Mover → bSlave = True
Note bad mojo on some mover types (eg GradualMover as master brush, care needed)
Related Topics
Mover Topics is the hub for all things mover
Category Mapping
Category To Do – merge this information into another page