Class Hierarchy (U2)
This is a complete quick reference class listing from Object downwards for Unreal 2.
Object
Actor
ActorRotator
AntiPortalActor
Brush
Volume
BlockingVolume
BlockingVolumeNPC
CoverVolume
PhysicsVolume
DefaultPhysicsVolume
LadderVolume
WaterVolume
TriggerVolume
Controller
LicenseeController
AIController
U2NPCController
ControllerProxy
StationaryPawnController
StationaryPawnControllerDefensive
StationaryPawnControllerOffensive
ProximitySensorController
AutoTurretController
U2NPCControllerScriptable
LevelMasterController
U2NPCControllerShared
U2NPCControllerBase
AtlantisController
U2DrakkBossUpperController
U2DrakkDroidController
U2KillerSproutController
U2NPCControllerBasic
SkaarjController
SkaarjHeavyController
U2AraknidController
U2AraknidControllerHatched
U2AraknidControllerHeavy
U2DrakkBossController
U2NPCControllerAdvanced
U2NPCControllerBot
U2RammerController
U2ToscController
U2SporeController
U2NPCControllerBaseOld
AtlantisControllerOld
U2NPCControllerAdvancedOld
U2NPCControllerBotOld
U2NPCControllerBotSP
PlayerController
Admin
Camera
MessagingSpectator
DemoRecSpectator
U2PlayerController
U2PlayerTestController
U2PlayerNetTestController
CoverProxy
DamageType
Crushed
DamageTypeImpact
DamageTypeImpl
DamageTypeBiological
DamageTypeAraknidProjectile
DamageTypeBiologicalGas
DamageTypeLeechGun
DamageTypeDrowned
DamageTypeEMP
DamageTypeElectrical
DamageTypeEnergyRifle
DamageTypeLaserRifle
DamageTypeTakkra
DamageTypeTutorialDispersionAlt
DamageTypeTutorialDispersionPrimary
DamageTypePhysical
DamageTypeDispersion
DamageTypePhysicalInstant
DamageTypePistol
DamageTypeSingularityCannon
DamageTypeSkaarjProjectile
DamageTypeSniperRifle
DamageTypeTutorialAssaultAlt
DamageTypeTutorialAssaultPrimary
DamageTypePsionic
DamageTypeStomped
DamageTypeThermal
DamageTypeThermalExplosiveRound
DamageTypeThermalFlaming
DamageTypeParticle
Fell
Gibbed
Suicided
Decal
GlassDecal
GlassFog
SpotMarker
Decoration
AnimTest
ScaledSprite
U2CTFFlag
BlueFlag
RedFlag
U2Decoration
Acheron
ArtifactSpeed
AtlantisDropship
AtlantisDropshipBig
AtlantisHI
Barrel1
Barrel2
Barrel3
Boulder
Boulder1
Boulder2
BreakableItem
BreakableLight
Flourescent_Light
LampA
ExplosiveBarrel
ExplosiveCannister
SpiderBaby
ToxicBarrel
DrakkSFG
DrakkSensorArray
Fan2
Gib
HiTecCamera
HiTecCameraBase
HumanAutoCannon
HumanDecoration
Keyboard_Mouse
LabStool
TrashcanA
trashcanB
HumanPDS
HumanSensorArray
LightBox
LightBox2
PipeA
PipeB
PipeBend
PipeC
PipeD
PipeE
PipeF
PipeG
SeaWeed
ShianFighter01
SpaceChair
StriderMedicalStation
StriderSFG
StriderSensorArray
TubeLight
TubeLight2
TwoTriangles
U2Cube
U2Cylinder
U2Diamond
U2M7
ShBarrel01
ShFighter01
shlight01
U2Pyramid
U2Sphere
U2Spring
WireBaseA
WireBaseB
WireBaseC
WireBaseD
WireLong
WireShort
WireSkewed
shbarrel1
u2m1
PDA
PDA_Scripted
Flourescent_Light_Broken
MedicalJar
jara
jarb
jarc
jard
jare
jarf
jarg
jarh
coffeeincup
coffeemtcup
medarma
medarmb
medarmc
urinal
watertube
Dialog
DialogController
DialogControllerDefault
DialogControllerPlayer
DialogEngine
DialogNode
DialogTree
DialogSession
DialogProxy
Effects
BubbleSpawner
Fragment
U2Fragment
GlassFragmentA
GlassFragmentB
GlassFragmentC
RubbleChunk
VaseFragment
WoodChunk
Lightning
Line3D
LineDot
LineDot2
LineDot3
MoverController
RL_Explosion
RL_ExplosionAlt
RainCyd
RandomLightning
Tracer
AR_Tracer
DP_Tracer
DP_TracerAlt
P_Tracer
P_TracerAlt
SR_Tracer
TracerSeg
LineStreakSegment
LineStreakSegmentVert
PathStreakSegment
LineStreakSegment004
LineStreakSegment008
LineStreakSegment016
LineStreakSegment032
LineStreakSegment064
LineStreakSegment128
LineStreakSegment255
LineStreakSegment510
LineStreakSegmentVert004
LineStreakSegmentVert008
LineStreakSegmentVert016
LineStreakSegmentVert032
LineStreakSegmentVert064
LineStreakSegmentVert128
LineStreakSegmentVert255
LineStreakSegmentVert510
TracerStreak
LineStreak
LineStreakVert
TriggeredViewFog
U2AnimSpriteEffect
U2SpriteSmokePuff
U2Bubble
U2BubbleA
U2BubbleTrail
U2DrakkBossExplosion
U2Respawn
U2RingExplosion
U2WaterRing
U2Splash
U2TeleportEffect
VariableRotatorEffect
explosionSkaarjHeavy
explosionSkaarjLight
explosionSkaarjMedium
ElectricGenerator
GL_EMPEffectB
Emitter
EnergySource
FlameDamager
FluidSurfaceOscillator
ForceWallCollider
HUD
NullHUD
HallCannon
IKTrailer
Info
AccessControl
BroadcastHandler
CameraPoint
DamageFilter
DamageFilterAll
DamageFilterAraknid
DamageFilterBiological
DamageFilterShian
DamageFilterDecoration
DamageFilterDefault
DamageFilterDeployed
DamageFilterDrakk
DamageFilterEMP
DamageFilterElectrical
DamageFilterFlesh
DamageFilterFleshTakkra
DamageFilterIzarian
DamageFilterKai
DamageFilterLights
DamageFilterPhysical
DamageFilterPlayer
DamageFilterPowerSuit
DamageFilterPsionic
DamageFilterSkaarj
DamageFilterSpore
DamageFilterTakkra
DamageFilterThermal
DamageFilterTosc
FluidSurfaceInfo
GameInfo
DialogGameInfo
DialogGameInfoLocal
U2GameInfo
AtlantisGameInfo
CutsceneGameInfo
IntroGameInfo
MissionGameInfo
U2DeathMatch
U2TeamGame
U2CTFGame
U2XMPGame
U2TutorialGameInfo
VaultGameInfo
GameRules
HitSound
ShowDamageInfo
InternetInfo
InternetLink
TcpLink
WebConnection
WebServer
UdpLink
UdpBeacon
ClientBeaconReceiver
LocalMessage
GameMessage
MapList
Mutator
U2Mutator
Arena
AssaultRifleArena
DispersionArena
EnergyRifleArena
FlamethrowerArena
GrenadeLauncherArena
LaserRifleArena
LeechGunArena
PistolArena
RocketArena
ShotgunArena
SingularityCannonArena
SniperRifleArena
TakkraArena
AtlantisMutator
NIU2
PotentialClimbWatcher
ReplicationInfo
GameReplicationInfo
U2GameReplicationInfo
U2CTFReplicationInfo
LevelListReplicationInfo
EngineLevelListInfo
XMPLevelListInfo
PlayerReplicationInfo
U2BotReplicationInfo
U2PlayerReplicationInfo
TeamInfo
U2TeamInfo
SavedMove
SceneManager
ScoreBoard
StatLog
StatLogFile
TerrainInfo
TestInfo
U2BotInfo
VoicePack
ZoneInfo
GravityZoneInfo
LevelInfo
SkyZoneInfo
U2SkyZoneInfo
ParallaxSkyZoneInfo
U2ZoneInfo
WarpZoneInfo
VolumeTimer
Inventory
Ammunition
U2Ammo
U2XMPAmmo
ammoInvAutoTurret
ammoInvFieldGenerator
ammoInvProximitySensor
ammoInvRocketTurret
ammoInvAssaultRifle
ammoInvAutoCannon
ammoInvDispersion
ammoInvEnergyRifle
ammoInvFlamethrower
ammoInvGrenade
ammoInvGrenadeConcussion
ammoInvGrenadeEMP
ammoInvGrenadeFragment
ammoInvGrenadeIncendiary
ammoInvGrenadeSmoke
ammoInvGrenadeToxic
ammoInvLaserRifle
ammoInvLeechGun
ammoInvPistol
ammoInvRocket
ammoInvRocketLauncher
ammoInvShotgun
ammoInvSingularityCannon
ammoInvSniperRifle
ammoInvTakkra
FollowCam
Powerups
Armor
PowerSuit
PowerSuitFemHeavy
PowerSuitFemLight
PowerSuitFemMedium
PowerSuitHeavy
PowerSuitCustom
PowerSuitJapHeavy
PowerSuitJapLight
PowerSuitJapMedium
PowerSuitLight
PowerSuitMarineHeavy
PowerSuitMarineLight
PowerSuitMarineMedium
PowerSuitMedium
PowerSuitPhoenix
PowerSuitSkaarjHeavy
PowerSuitSkaarjLight
PowerSuitSkaarjMedium
U2JumpPack
SpectatorCamera
TriggeredCamera
U2Grapple
U2Inventory
Artifact
ArtifactInvArmor
ArtifactInvHealth
ArtifactInvInvisibility
ArtifactInvLocator
ArtifactInvSpeed
ArtifactInvWeaponDamage
PowerUp
EnergyPowerUp
HealthPowerUp
PowerStation
EnergyStation
HealthStation
Weapon
U2Weapon
U2XMPItem
DeployableInventory
AutoTurretDeployable
EnergyRelayDeployable
FieldGeneratorDeployable
ProximitySensorDeployable
RocketTurretDeployable
WeaponInvAssaultRifle
WeaponInvAssaultRifleSmall
WeaponTutorialInvAssaultRifle
WeaponInvDispersion
WeaponInvDispersionSmall
WeaponTutorialInvDispersion
WeaponInvEnergyRifle
WeaponInvEnergyRifleEx
WeaponInvEnergyRifleInvisible
WeaponInvFlameThrower
PPainter
WeaponInvGrenadeLauncher
WeaponInvGrenadeLauncherSmall
WeaponTutorialInvGrenadeLauncher
WeaponInvLaserRifle
WeaponInvLaserRifleGimp
WeaponInvLeechGun
WeaponInvPistol
WeaponInvMagicPistol
WeaponInvPistolSmall
WeaponInvRocketLauncher
WeaponInvRocketLauncherEx
WeaponInvRocketLauncherGimp
WeaponInvRocketLauncherSmall
WeaponInvShotgun
WeaponInvShotgunSmall
WeaponInvSingularityCannon
WeaponInvSniperRifle
WeaponInvSniperRifleSmall
WeaponInvTakkra
weaponTurretMounted
weaponInvAutoCannon
weaponInvRocketCannon
InventoryAttachment
WeaponAttachment
KActor
KArt
KVehicle
KConstraint
KBSJoint
KCarWheelJoint
KConeLimit
KHinge
KTire
Keypoint
ActorScaler
AtlantisIconImporter
DropSpot
LookTarget
PatrolPoint
PatrolPointBlue
PatrolPointGreen
PatrolPointRed
PropertyFlipper
AIScript
ActorFactory
PawnFactory
AmbientSound
SoundHolder
AtlantisPostM00Scratchpad
AtlantisPostM01Scratchpad
AtlantisPostM99Scratchpad
BlockAll
BlockMonsters
BlockPlayer
ClipMarker
CoverPoint
CoverSpot
HoldSpot
InterpolationPoint
PolyMarker
WayBeacon
LegendActorComponent
CollectionProxy
CollisionNotifier
CollisionProxy
CollisionProxyIncoming
PowerStationCollisionProxy
DelayedTrigger
Fader
ProximityLightTrigger
TeleportProxy
Light
FT_Light
ProximityLight
ScriptedLight
AR_LightEffect
DP_LightEffect
ER_EMPExplosion
GL_EMPEffect
LR_LightEffect
P_LightEffect
SR_LightEffect
S_LightEffect
Spotlight
TriggerLight
U2FlashLightBeam1
U2FlashLightBeam2
U2WeaponLight
Line
Mover
DoorMover
ElevatorMover
GlassMover
NavigationPoint
AlternatePath
AmbushPoint
DefensePoint
ArtifactSpawnPoint
BlockedPath
CableNode
Door
FlyNode
InventorySpot
Ladder
AutoLadder
LevelLoadingView
LiftCenter
JumpSpot
LiftExit
PathNode
PlayerStart
ReplicatorSpawnPoint
ShadowNode
SpawnPoint
Teleporter
TeleporterWithEffects
TriggeredAreaTeleporter
U2FlagBase
WarpZoneMarker
NewWind
Note
P_LaserSpot
ParticleColliderDisc
ParticleColliderSphere
ParticleGenerator
BarbbieHareDesigner
BreakableGlass
LineManager
ParticleAffector
ParticleBlower
GenericExplosionBlower
GenericExplosionBlowerSmall
RL_Blower
RL_Sucker
SC_Sucker
ParticleRadiator
ParticleSalamander
ParticleSkeleton
PulseLineGenerator
BendiBeamGenerator
ForceWallBeam
projectileLaserPulse
TarpBuilder
ParticleLoader
ParticleRef
ParticleSprayer
Pawn
LicenseePawn
U2Pawn
StationaryPawn
DeployedUnit
EnergyRelay
FieldGenerator
FieldGeneratorAlt
ProximitySensor
AutoTurret
RocketTurret
ForceWall
U2PawnBase
LevelMaster
ProtoBlob
U2Bellowfish
U2Cockroach
U2Cyprid
U2Diver
U2Hummer
U2KillerSprout
U2PawnAtlantis
Aida
AidaAtlantis
CutscenePlayer
CutscenePlayerAtlantis
Isaak
IsaakAtlantis
Neban
NebanAtlantis
Raff
SectorCommander
U2PawnBasic
U2AraknidBase
U2AraknidHeavy
U2AraknidLight
U2AraknidLightHatched
U2AraknidMedium
U2DrakkBoss
U2DrakkBossUpper
U2DrakkDroid
U2DrakkLight
U2DrakkMedium
U2FlyingSnake
U2FlyingSnakeCorpse
U2KaiBase
U2KaiClothed
U2KaiUnclothed
U2KillerTadpole
U2Mukhogg
U2MiniMukhogg
U2Parata
U2MegaParata
U2PawnAdvanced
TestDB
TestNPC
TestNPCBehavior
TestNPCCover
TestNPCFlee
TestNPCShadows
TestNPCStance
U2Civilian
U2CivilianScientist
U2ColonistHumanFemaleA
U2ColonistHumanMaleA
U2Izarian
U2MarineLight
U2MarineMedium
U2MercFemLight
U2MercFemMedium
U2MercJapLight
U2MercJapMedium
U2PawnHeavyHuman
U2MarineHeavy
U2MercFemHeavy
U2MercJapHeavy
U2Player
RaffTrainingBot
RaffTrainingNPC
U2PlayerMP
U2PlayerXMP
U2PlayerXMPHeavy
U2PlayerXMPLight
U2PlayerXMPMedium
U2PlayerNull
U2PlayerSP
U2PlayerAtlantis
U2PlayerSinker
U2PlayerTutorial
U2SpecialCivilian
U2Rammer
U2MiniRammer
U2Seagoat
AtlantisSeagoat
U2SeagoatStowaway
U2ShianWarrior
U2ShianWorker
U2SkaarjBase
U2SkaarjHeavy
U2SkaarjLight
U2SkaarjMedium
U2Snipe
U2MegaSnipe
U2SnipeBloody
U2Tosc
U2Uglyfish
U2PinwheelFish
U2Schoolfish
U2Spore
U2TargetDrone
U2WaterDipper
PawnProxy
PawnProxyPathing
PawnProxyTarget
PawnProxyZeroSize
Scout
Vehicle
Pickup
Ammo
U2AmmoPickup
U2FullAmmoPickup
ammoAssaultRifle
ammoEnergyRifle
ammoFlamethrower
ammoGrenade
ammoGrenadeConcussion
ammoGrenadeEMP
ammoGrenadeFragment
ammoGrenadeIncendiary
ammoGrenadeSmoke
ammoGrenadeToxic
ammoLaserRifle
ammoLeechGun
ammoPistol
ammoRocketLauncher
ammoShotgun
ammoSingularityCannon
ammoSniperRifle
AmmoPack
AmmoPackHeavyPickup
AmmoPackLightPickup
AmmoPackMediumPickup
ArmorPickup
ArtifactPickup
ArtifactArmor
ArtifactHealth
ArtifactInvisibility
ArtifactLocator
ArtifactSpeed
ArtifactWeaponDamage
PowerSuitPickup
PowerSuitHeavyPickup
PowerSuitLightPickup
PowerSuitMediumPickup
PowerUpPickup
DroppedEnergyPickup
EnergyPickup
HealthPickup
U2JumpPackPickup
U2FlashLight
WeaponPickup
U2WeaponPickup
weaponAssaultRifle
weaponTutorialAssaultRifle
weaponDispersion
weaponTutorialDispersion
weaponEnergyRifle
weaponFlameThrower
weaponGrenadeLauncher
weaponTutorialGrenadeLauncher
weaponLaserRifle
weaponLeechGun
weaponPistol
weaponRocketLauncher
weaponRocketLauncherGimp
weaponShotgun
weaponSingularityCannon
weaponSniperRifle
weaponTakkra
XMPPickup
AutoTurretPickup
EnergyRelayPickup
FieldGeneratorPickup
ProximitySensorPickup
RocketTurretPickup
Projectile
U2Projectile
ProjectileAraknidBase
ProjectileAraknidAlt
projectileAraknid
ProjectileSkaarjBase
ProjectileSkaarjHeavy
ProjectileSkaarjHeavySeeking
ProjectileSkaarjLight
ProjectileSkaarjMedium
projectileAltRocket
projectileAssaultExplosion
projectileTutorialAssaultExplosion
projectileAssaultRound
projectileTutorialAssaultRound
projectileAssaultRoundAlt
projectileTutorialAssaultRoundAlt
projectileAutoTurret
projectileBlackHole
projectileDispersion
projectileTutorialDispersion
projectileDispersionAlt
projectileTutorialDispersionAlt
projectileDispersionAlt2
projectileTutorialDispersionAlt2
projectileEMP
projectileEMPimp
projectileEnergyBeam
projectileEnergyRelay
projectileFieldGenerator
projectileFieldGeneratorAlt
projectileFlameThrowerGel
projectileGrenade
projectileGrenadeConcussion
projectileGrenadeEMP
projectileGrenadeFragment
projectileGrenadeIncendiary
projectileGrenadeSmoke
projectileGrenadeToxic
projectileHeavyRocket
projectileRocket
projectileLaserBeam
projectileLeech
projectileLeechAlt
projectileLeechEx
projectileMiniRocket
projectilePistolBullet
projectileProximitySensor
projectileQuantumWave
projectileRocketTurret
projectileShotgun
projectileShotgunAlt
projectileTakkra
projectileTakkraDefensive
U2ShellCase
AR_Shell
P_Shell
SR_Shell
S_Shell
projectileRocketGuide
ProjectileSoundProxy
Projector
MovableProjector
ParticleDecalProjector
ShadowProjector
U2Decal
PPainterDecal
U2BlastMark
PrototypeAssets
Replicator
ScratchPad
SoundSlotTimerListInterf
SoundSlotTimerListImpl
SoundSlotTimerListU2
StaticMeshActor
ResizableStaticMesh
SunLight
TestCrash
Triggers
AttachTrigger
Counter
Dispatcher
U2Dispatcher
U2DispatcherEX
FadeViewTrigger
LevelChange
AtlantisLevelChange
LineOfSightTrigger
MaterialTrigger
MountTrigger
MusicScriptEvent
MusicTrigger
ObjectiveEvent
ObjectivesTrigger
RoundRobin
SpecialEvent
Trigger
AlarmTrigger
CommandTrigger
CountdownTrigger
DestroyTrigger
DialogTrigger
DoorTrigger
EarthquakeTrigger
ElevatorTrigger
EndLevelTrigger
GameOverTrigger
LightTrigger
ProjectileTrigger
ScriptTrigger
ShakeTrigger
SoundDispatcher
SpeakerTrigger
StageTrigger
SwapTrigger
TimedTrigger
ZoneTrigger
TriggeredTexture
U2Kicker
U2KickReflector
UseTrigger
U2Troopship
U2UseManager
U2UseManagerPlayer
Util
UtilGame
VehiclePart
VoiceList
VoiceListAmbient
VoiceListMarine
VoiceListMercFemale
VoiceListMercMale
VoiceListOtherNPC
WaveGenerator
Waypoint
shianship01
AdminManager
AnimEditProps
BehaviorControllerInterf
BehaviorControllerBasic
Bitmap
BrushBuilder
ConeBuilder
CubeBuilder
CurvedStairBuilder
CylinderBuilder
LinearStairBuilder
SheetBuilder
SpiralStairBuilder
TerrainBuilder
TetrahedronBuilder
VolumetricBuilder
Canvas
CheatManager
Client
Commandlet
ArrayTest
HelloWorldCommandlet
SimpleCommandlet
Console
DefaultConsole
UIConsole
ConsolePlugIn
TimeDemoPlugin
DebugInfoManager
HitActorDebugInfoManager
ScoreboardInfoManager
DebugStuff
Force
ActorCollisionNotifier
FlameDamageNotifier
ParticleDamage
FT_ParticleDamage
LG_ParticleDamage
LG_ParticleDamageEx
AnchorForce
AttractionForce
BlowerForce
BoneLocatorForce
CollisionDiscForce
CollisionSphereForce
ColorForce
DecayForce
DestroyOnDamage
FadeForce
FadeInForce
FadeOutForce
FrictionForce
GeometryCollider
CollisionAnchor
CollisionGlider
GeoCollideAndMerge
GeometryColliderEx
GlassCollider
ImpactHandlerForce
LGalt_GeometryCollider
LGalt_GeometryColliderFertile
LGalt_GeometryColliderFertileScripted
GlobalAccelerator
InertiaForce
LimitedResizeForce
LocationGrouped
LocatorForce
SpringLocator
MaxVelocityForce
MeshAnchor
MinDecayForce
MoveZig
MultiTemplateForce
NeuralNetForce
OnDestroyForce
OscillatingPerParticleForce
PerParticleFriction
PerParticleGravity
RepulsionForce
ResizeForce
RigidBody
RotationForce
RotationGrouped
SlipForce
SpringForce
TarpCollider
TriForce
TriangleForce
VariablePerParticleGravity
VoidDestroyer
WindForce
GameAIControllerInterf
GameAIControllerImpl
GameAIControllerCTF
GameAIControllerXMP
GibSet
GibSetAraknidHeavy
GibSetAraknidLight
GibSetAraknidMedium
GibSetCockRoach
GibSetGeneric
GibSetHumanFlesh
GibSetIzarian
GibSetMetal
GibSetDrakkDroid
GibSetDrakkLight
GibSetDrakkMedium
GibSetHumanMetal
GibSetNone
GibSetSkaarj
I3DL2Listener
EFFECT_Alley
EFFECT_Arena
EFFECT_Auditorium
EFFECT_Bathroom
EFFECT_CASTLE_ALCOVE
EFFECT_CASTLE_COURTYARD
EFFECT_CASTLE_CUPBOARD
EFFECT_CASTLE_HALL
EFFECT_CASTLE_LARGEROOM
EFFECT_CASTLE_LONGPASSAGE
EFFECT_CASTLE_MEDIUMROOM
EFFECT_CASTLE_SHORTPASSAGE
EFFECT_CASTLE_SMALLROOM
EFFECT_CHAPEL
EFFECT_CITY_ABANDONED
EFFECT_CITY_LIBRARY
EFFECT_CITY_MUSEUM
EFFECT_CITY_STREETS
EFFECT_CITY_SUBWAY
EFFECT_CITY_UNDERPASS
EFFECT_CarpetedHallway
EFFECT_Cave
EFFECT_City
EFFECT_ConcertHall
EFFECT_DOME_SAINTPAULS
EFFECT_DOME_TOMB
EFFECT_DRIVING_COMMENTATOR
EFFECT_DRIVING_EMPTYGRANDSTAND
EFFECT_DRIVING_FULLGRANDSTAND
EFFECT_DRIVING_INCAR_LUXURY
EFFECT_DRIVING_INCAR_RACER
EFFECT_DRIVING_INCAR_SPORTS
EFFECT_DRIVING_PITGARAGE
EFFECT_DRIVING_TUNNEL
EFFECT_DUSTYROOM
EFFECT_Dizzy
EFFECT_Drugged
EFFECT_FACTORY_ALCOVE
EFFECT_FACTORY_COURTYARD
EFFECT_FACTORY_CUPBOARD
EFFECT_FACTORY_HALL
EFFECT_FACTORY_LARGEROOM
EFFECT_FACTORY_LONGPASSAGE
EFFECT_FACTORY_MEDIUMROOM
EFFECT_FACTORY_SHORTPASSAGE
EFFECT_FACTORY_SMALLROOM
EFFECT_Forest
EFFECT_Hallway
EFFECT_Hangar
EFFECT_ICEPALACE_ALCOVE
EFFECT_ICEPALACE_COURTYARD
EFFECT_ICEPALACE_CUPBOARD
EFFECT_ICEPALACE_HALL
EFFECT_ICEPALACE_LARGEROOM
EFFECT_ICEPALACE_LONGPASSAGE
EFFECT_ICEPALACE_MEDIUMROOM
EFFECT_ICEPALACE_SHORTPASSAGE
EFFECT_ICEPALACE_SMALLROOM
EFFECT_Livingroom
EFFECT_MOOD_HEAVEN
EFFECT_MOOD_HELL
EFFECT_MOOD_MEMORY
EFFECT_Mountains
EFFECT_None
EFFECT_OUTDOORS_BACKYARD
EFFECT_OUTDOORS_CREEK
EFFECT_OUTDOORS_DEEPCANYON
EFFECT_OUTDOORS_ROLLINGPLAINS
EFFECT_OUTDOORS_VALLEY
EFFECT_PIPE_LARGE
EFFECT_PIPE_LONGTHIN
EFFECT_PIPE_RESONANT
EFFECT_PIPE_SMALL
EFFECT_PREFAB_CARAVAN
EFFECT_PREFAB_OUTHOUSE
EFFECT_PREFAB_PRACTISEROOM
EFFECT_PREFAB_SCHOOLROOM
EFFECT_PREFAB_WORKSHOP
EFFECT_PaddedCell
EFFECT_Parkinglot
EFFECT_Psychotic
EFFECT_Quarry
EFFECT_Room
EFFECT_SMALLWATERROOM
EFFECT_SPACESTATION_ALCOVE
EFFECT_SPACESTATION_CUPBOARD
EFFECT_SPACESTATION_HALL
EFFECT_SPACESTATION_LARGEROOM
EFFECT_SPACESTATION_LONGPASSAGE
EFFECT_SPACESTATION_MEDIUMROOM
EFFECT_SPACESTATION_SHORTPASSAGE
EFFECT_SPACESTATION_SMALLROOM
EFFECT_SPORT_EMPTYSTADIUM
EFFECT_SPORT_FULLSTADIUM
EFFECT_SPORT_GYMNASIUM
EFFECT_SPORT_SMALLSWIMMINGPOOL
EFFECT_SPORT_SQUASHCOURT
EFFECT_SPORT_STADIUMTANNOY
EFFECT_Sewerpipe
EFFECT_StoneCorridor
EFFECT_Stoneroom
EFFECT_Underwater
EFFECT_WOODEN_ALCOVE
EFFECT_WOODEN_COURTYARD
EFFECT_WOODEN_CUPBOARD
EFFECT_WOODEN_HALL
EFFECT_WOODEN_LARGEROOM
EFFECT_WOODEN_LONGPASSAGE
EFFECT_WOODEN_MEDIUMROOM
EFFECT_WOODEN_SHORTPASSAGE
EFFECT_WOODEN_SMALLROOM
ImpactHandler
impactAssaultRifle
impactAssaultRifleAlt
impactDispersion
impactEnergyRifle
impactGrenade
impactHeavyRocket
impactLaserRifle
impactMiniRocket
impactPistol
impactShotgun
impactSniperRifle
impactTakkra
KarmaParams
KarmaParamsRBFull
KarmaParamsSkel
LegendObjectComponent
AnimationControllerInterf
AnimationControllerBase
AssetsHelperGeneric
Collection
Path
LegendAssetComponent
LegendUtil
TextureHelperGeneric
BodyLandTextureHelperGeneric
LandTextureHelperGeneric
MoveTextureHelperGeneric
ProneTextureHelperGeneric
LevelDesc
LevelSummary
Locale
MatObject
MatAction
ActionMoveCamera
ActionPause
MatSubAction
SubActionConsoleCommand
SubActionFOV
SubActionFade
SubActionGameSpeed
SubActionOrientation
SubActionParticleTrigger
SubActionSceneSpeed
SubActionTrigger
Material
Combiner
Modifier
ColorModifier
CustomImpactSurface
FinalBlend
MaterialSwitch
TexModifier
TexEnvMap
TexMatrix
TexOscillator
TexPanner
TexRotator
TexScaler
TexUIhook
RenderedMaterial
BitmapMaterial
ShadowBitmapMaterial
ShadowBitmapMaterialFallback
Texture
Cubemap
FractalTexture
FireTexture
IceTexture
WaterTexture
FluidTexture
WaveTexture
WetTexture
ScriptedTexture
TextureArray
ConstantMaterial
ConstantColor
FadeColor
ParticleMaterial
ProjectorMaterial
Shader
TerrainMaterial
MaterialFactory
FractalTextureFactory
RawMaterialFactory
MeshEditProps
ObjectPool
Palette
ParticleEmitter
BeamEmitter
MeshEmitter
SparkEmitter
SpriteEmitter
ParticleSystemAssets
ParticleTemplate
ActorParticleTemplate
LineManagerTemplate
PointParticleTemplate
PulseLineTemplate
BendiBeamTemplate
RecursiveParticleTemplate
SpriteParticleTemplate
ParticleDecalTemplate
Sprite3DParticleTemplate
RotatingParticleTemplate
ViewVelocityScaledParticleTemplate
WetWindshildParticleTemplate
StrandParticleTemplate
StreakParticleTemplate
TarpBuilderTemplate
TexturedStreakParticleTemplate
TriParticleTemplate
TriangleParticleTemplate
Player
PlayerInput
ReachSpec
RenderIterator
ActorRotatorRI
AlwaysFace2RI
AlwaysFaceRI
CoronaRI
DistanceFadeRI
LineRI
MaxDecalsRI
MotionBlurRI
MedMotionBlurRI
ParticleSprayerRI
StreakRI
WetWindshieldRI
ScriptControllerInterf
ScriptControllerBase
SequEditProps
SoundSlotInterf
SoundTable
Subsystem
Engine
EditorEngine
GameEngine
TestObj
TextureTypes
Time
TriggerHelper
UIHelper
CodeMonkey
DialogMonkey
UseReticleMonkey
WeaponPanel
UtilSquad
WebApplication
HelloWeb
ImageServer
WebRequest
WebResponseConstruction Discussion
For comments during construction. This is intended as temporary.
RHurter: I wanted a complete quick reference list of the classes but was unable to find one. After writing a small program to do the generation thereof, I got the list on top. It is handy, although difficult to see the parent child relationship when it spans a few pages. I'll modify my program to create a wiki-friendly lined output that will be easier to follow.
I'll also split it into a linkable / printable section.
Tarquin: I can convert this to wiki markup, but it's too much for our parser I think. Please look into moving branches of this tree to other pages first.
