AssaultInfo
Assault Info:
An Assault Info Actor allows for that cool little screen that appears when you press F3 during a UT match. It allows you to set up screen shots of each objective and put a short background to your level.
Assault Info Properties:
NumShots
The total number of rows to show on the HUD when the Assault Info is displayed. This denotes the number of screenshots that will be visible.
ObjDesc (0-7)
Allows you to describe your level objectives. It may be possible to use multiple actors to make more objectives, the scroll bars in the window seem to work.
ObjShots (0-7)
Assign screenshots that will be shown in the display here. Import these like your average Screenshot UT into the MyLevel package, ensure to give them meaningful names.
There isn’t a lot else to be said really, the code just declares the class and defines some variables.