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Ambershee

Ambershee, aka AmberZ, Shee or whatever else people refer to him as. Gamertag L33t_AmberZ or Z0mG_Rockitz!!!1 dependent on game played.

My real name is Luke Parkes-Haskell, and I'm an undergraduate Games Programmer currently located in Derby, UK. I have worked under my alias as a developer for several years, and you can find my now five year old mod group out there hiding on the interweb. Yes, we do also behave like five year olds.

I'm am currently authoring a book entitled 'The Mod-Makers Guide', intended as a generic resource to cover a wide variety of topics, from game design, team management and all that legal crap that people like to ignore until it's served up in front of themby rabid attack lawyers. I will be self-publishing, and distributing on an entirely non-profit basis, but there will be no digital version for free download.

When I'm not programming (a rarity!), I'm an ex-professional miniature painter, student of obscure martial arts, and more likely, down the pub.

Experience

  • 2 Years C, C# and C++ programming experience, including software rendering and DirectX.
  • Programmed in GML, LSL, UnrealScript, ActionScript and LUA
  • Worked with GameBryo, Unreal 2.0, iD Tech 3, Second Life
  • Loudmouthed and opinionative.

Unreal Projects

  • StrangeLove: Redeemed

An updated version of StrangeLove 2k4, incorporating versions of Capture the Flag, Bombing Run, Onslaught and Invasion. Includes cleaner rocket control, team colouring and a couple of new weapons and possibly vehicles (such as the Anti-Node 'SpiderTank' that can walk-walls... Partially complete (40%)

  • Fear of the Dark

A new team game mode for UT2004 where all players are invisible, save for a tiny sparkle found at the tip of their weapon and their effect on the rather dark and densely packed environment. Almost complete (90%)

  • Big Fish, Little Fish, Cardboard Box

A mod idea stolen from this wiki. [FishFood] Not started.

  • BloodSport: Sport to Consume

A big, bad team project total conversion for the upcoming Unreal Tournament 3. Players are Cyborgs, capable of upgrading and maintaining themselves between games, becoming bigger, badder and stronger as time goes on. If they win. Slow progress

Not Unreal Projects

  • Heliosphere

A space naval RTS project for The Battle for Middle Earth II, with a strong focus on unit dynamics over resource harvesting and army building. Early stages

  • Epic Generals: Tournament Edition / Epic: Zero Hour

Seconds generation of large scale conversions of Command and Conquer Generals and CnC Generals: Zero Hour with modifications to support greater numbers of nexused units, as well as cleaned up gameplay. BugsBugsBugsBugs...

  • Getting a Job

Unemployed Games Programmer looking to bring in the bacon.

Related Links

  • [Shee Labs] – my mod group.
  • [ModDB] – I have wasted four years of my life frequenting this place on a regular basis.
  • [Derby University] – I studied here. They forced this UT2004 nonsense upon me, so blame them for my presence.
  • [StrangeLove] – The UT2004 StrangeLove mod that I'm working off. It's farking great.

Talk to Me

Ambershee: Ah, the almighty personal page arrives. I guess that means I'll be here for a while.


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