| Home Page | Recent Changes

2D Shape Editor Menu

This is the reference page for the menu bar in the 2D Shape Editor. For menus in other windows and context menus, see UnrealEd Menus. Note that even though some of these may be fairly obvious, they are included anyway for completeness.

Ars-Magna: Hmm, somehow I got logged out–I actually created this page :-P

File

Obvious:

  • New...
  • Open ...
  • Save
  • Save As... (Open and save commands use the 2DS File format)
  • Image (submenu)
    • Open From Disk...
    • Get From Current Texture (sometimes crashes UnreadEd)
    • Delete – removes the current image
  • Exit – note that this closes the Shape Editor window, not all of UnrealEd.

Edit

  • Insert New Shape
  • Split Side
  • Delete
  • Scale Up
  • Scale Down
  • Rotate 45
  • Rotate 90
  • Flip Horizontally
  • Flip Vertically
  • Grid (submenu)–Changes the amount of units between each square on the grid.
  • Segment (submenu)
    • Linear
    • Bezier
    • Detail Level (submenu)

View

Obvious.

  • Zoom In
  • Zoom Out

Process

What to do with your shape after it's been created.

  • Sheet–Make it into a sheet
  • Revolve...
  • Extrude...
  • Extrude to Point...
  • Extrude to Bevel...

Category Mapping

The Unreal Engine Documentation Site

Wiki Community

Topic Categories

Recent Changes

Offline Wiki

Unreal Engine

Console Commands

Terminology

FAQs

Help Desk

Mapping Topics

Mapping Lessons

UnrealEd Interface

UnrealScript Topics

UnrealScript Lessons

Making Mods

Class Tree

Modeling Topics

Chongqing Page

Log In